We started the weekend with unexpected auditions for a new sci-fi series pilot with a local indie film writer and producer. Local. Indie. I wasn't expecting much but figured the audition would be good experience for my little actress who wants to make the leap from stage to film just like her momma.
From the start, though, this producer caught me by surprise. Instead of the usual "home studio" you often see with indie film around Houston, he had a real office. It wasn't much, but it was clear he and his partners took their business seriously. Yes, there was even a name plate on the door and a small reception area. So what if he was the one who came out to greet us? Presentation counts.
Even more surprising, he had actually bothered checking out our IMDB pages before we arrived. He had sides ready and a plan. He was careful to ensure my under-age daughter or the friend she brought along were never alone with him or his partners who were also there. He sat down with my daughter and I before we auditioned and went over what he wanted from each of us. Once he put us through our hoops, he sat down with us again and "sold" his plan for the series, explaining exactly where he was in the development process (still writing the initial episodes) and what he planned to do next. He asked relevant questions and, though he said he was excited, never crossed that bridge of inappropriate language or TMI that so often happens in the film world.
I'll admit, I'm usually reticent to work with personal unknowns in the indie world. Especially when it comes to projects I allow my daughter to participate in. But this producer/writer excites me, not only because he has a clear vision and the passion and means to get his projects done, but because he was very professional.
Let's step back a bit to explain why this is important. For the last several months I've been stalled on what looked to be a promising, maybe even awards-worthy feature project with an established, if not small, studio. Despite the high level of interest from backers and other industry pros, this project has really never gotten out of the gate. It's not for lack of creative effort nor for lack of an amazing story, but it is definitely due to an intermittent lack of professionalism. In this case, one that involves too much alcohol (not on my part).
I've noticed a lot of people who seem to try very hard end up failing despite mounds of talent. Often it is because their professionalism fails behind drinking too much, getting high, making inappropriate sexual advances or treating their project as a dating service, speaking like a high schooler, ("LOL" is not a word, youngsters), unpreparedness/unplanned, film-ignorance, egoism, obstinance or just plain acting the diva.
It just brings to light how important it is to ALWAYS BE PROFESSIONAL. No matter how creative, smart, experienced or passionate you are, your professionalism will make the difference in whether actors, producers, CDs, DPs, editors, or any other potential crew member will want to commit their time to working with you. You can have a casual look, be unique, and still be professional. You just need to have a plan, be respectful, and behave like an adult. This will bring credibility to both your project and your name. Without it, well, good luck getting anything off the ground.
Check in for a normal person's reviews of current and past films as well as stories & advice from the outskirts of the indie film world. Join the conversation using the comments section at the bottom of the page. Subscribe (bottom of page) if you enjoyed your visit. Now, let's get fractured!
Showing posts with label indiefilm. Show all posts
Showing posts with label indiefilm. Show all posts
Jul 31, 2016
Professionalism Isn't a Lost Art
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Super geek, single Christian mom balancing a full time job, a tween with ADHD, my film world and a house full of pets. In my past life, I fronted local cover bands and played sports for fun. Still involved in indie film, photography & hi-tech. My hobbies & work take me interesting places and hopefully provide experiences worth reading about. Inexplicably, I have an IQ that rivals Hawking, so may be prone to chasing theoretical rabbits and waxing philosophical.
Apr 21, 2016
How to Ruin a Good Screenplay
As filmmakers, we're always getting great advice about how to do things right. Having recently encountered some great new talent stalled by amateur mistakes, I thought I'd talk a little bit about how we do things wrong in the film world. Earlier, I shared some of the worst abused film conventions that need to go away. Now, let's look at things we can do to ensure we never sell our screenplays to a major studio. Here ya go!
- Non-standard formatting. Just because you buy Final Draft or some other over-priced software (Word and a decent template will do), doesn't mean your screenplay follows industry standards. Invest $25 in a decent, recent book like "The Complete Screenwriter's Manual." Glue it to the back of your PC if needed, but keep it nearby when you're writing. Always. Check it often if you haven't been writing, and selling, screenplays for decades.
- Use the phrase "is ----ing" throughout your scene descriptions. Do it regularly. Okay, really you should use it seldom if at all. Screenplays are written in PRESENT TENSE. They should instruct your actors just like you might a group of kids in a classroom. "John walks to the blackboard," is always preferable to "John is walking to the blackboard," which indicates this action was already happening when the scene started.
- Throw timelines into a blender. Directors are always eager to guess at what you meant by starting a scene in one time frame then suddenly switching it to another. Here's a great example:
INT. JOHN'S CAR - DAY
John is texting and driving.
EXT. STREET - NIGHT
John's car crashes into the back of another vehicle in front of him.
A simple "CONTINOUS" would rescue this series of scenes from certain disaster.
- Include tons of secondary characters and extras but never capitalize them upon introduction. Or just don't introduce them at all and give them a line or two. ANY new character, even extras, should be included in their first scene description and capitalized. For example:
EXT. SKATE PARK - DAY
JOHN, a lanky teen in slacker clothing, and a group of SKATEBOARDERS gather around the half pipe and watch as LOIS, much younger than the others, prepares to make her first run.
Notice how key characters get descriptions and extras are introduced as a non-descript group. Even though the skateboarders in the crowd are extras, they need to be called out so the director can plan for them in the shot and the CD can cast them. They're also going to possibly need costumes and would affect how the shot is staged.
- Go nuts with the slug lines. Personally, I think if you're using more than two or three within a master scene, it's time to "INTERCUT AS NEEDED". It's way too easy to lose track of where your characters are or what the camera is focused on when you over-complicate a scene with intricate slug lines. I was recently polishing a festival-winning screenplay that couldn't be sold and noticed that frequently the writer gave dialogue to characters he'd forgotten were off-screen based on his last slug line. No bueno!
- Abuse the Caps-Lock key. Only new characters and important sound effects should be in ALL CAPS. (This does not include incidental sounds like footsteps created by characters walking on screen.) Just remember, the point of ALL CAPS is to get the attention of your casting director or sound editor. (Okay, you can use it for special effects, too.)
- Give lots and lots of shooting directions. Most amateurs precede each scene with "CUT TO," "FADE IN" or "DISSOLVE TO". If you're planning on selling your script, don't do this. FADE IN at the very beginning then let the DP plan his or her shots based on the awesome scenes you describe. All that fluff will also cost you an extra 5-10 pages, too.
- And, by all means, write in real-time. Here's a great example of marketability-destroying writing:
INT. JOHN'S BEDROOM - EARLY MORNING
John is asleep in bed when the alarm clock suddenly BUZZES. He sits up and rubs his eyes, then reaches over and hits the top of the clock, silencing it. He scratches his head, yawns, pulls the covers back and slides his legs over the side of the bed. He stands up, almost trips, then slips his feet into his slippers that are by the bed. He looks at the clock, reacts with panic, then runs to the bathroom, opens the door and goes inside...
That scene description could be a lot simpler and more interesting:
John is in bed, sleeping peacefully. His ALARM goes off, sending him flying out of the bed. He nearly trips over his slippers, then stops to slide them on. He runs into the bathroom and slams the door.
- Use dialogue to explain everything that happens in your film. Be sure and have your characters talk about things that happened in earlier scenes to remind us what happened, just in case we've forgotten ten pages later. Also, tell us how your characters feel about everything through dialogue. In fact, have the characters explain their feelings to each other constantly. (You get where I'm headed here, right?)
- Over describe your characters with exact heights, weights, skin, hair and eye color. That will make a casting director ecstatic! (Just remember, character descriptions are to help the casting director find the best actor to play the part and the actor to understand who they're portraying. If the character's height isn't central to their behavior or motivation and has nothing to do with the story, leave it out. Same goes for all those other physical traits. And remember, not every character in your film needs to be attractive. That doesn't happen in the real world and shouldn't happen in your screenplay, unless you're writing "Zoolander 3.")
- Finally, make sure you completely ignore the three act standard when planning your film. Add lots of scenes that have nothing to do with the over-arching story simply because you want to use a specific prop, location or character. If you write an inciting incident, don't worry about the 10-page rule: just plug it in somewhere. It's all good. Yes, I'm being facetious. Your story should have an inciting incident - something that gets the ball rolling. It should have a discernible beginning, middle and end. Every scene should move the main plot or a key subplot forward. (Subplots should at some point have an impact on the main plot, too.)
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Super geek, single Christian mom balancing a full time job, a tween with ADHD, my film world and a house full of pets. In my past life, I fronted local cover bands and played sports for fun. Still involved in indie film, photography & hi-tech. My hobbies & work take me interesting places and hopefully provide experiences worth reading about. Inexplicably, I have an IQ that rivals Hawking, so may be prone to chasing theoretical rabbits and waxing philosophical.
Jan 17, 2016
5 Cool Film Collaboration Tools
Let's face it, with the advent of the digital age, the world of filmmaking has been dragged, sometimes kicking and screaming, right along behind it. While the world seems to continue to shrink, this is a massive advantage for the aspiring screenwriters and would-be filmmakers out there. Ten years ago, situated in Houston, TX, my film habit would be sorely under-served. Today, however, I am able to somewhat easily connect with others in the independent film world and keep my acting bug at bay with active voice and on-camera work.
The magic connection? Aside from persistence, constant personal/professional growth, and a modicum of talent, I chalk it up in large part to these five collaboration tools. Here they are in no particular order.
The magic connection? Aside from persistence, constant personal/professional growth, and a modicum of talent, I chalk it up in large part to these five collaboration tools. Here they are in no particular order.
- Meetup.com - Once a place where lonely singles and bored twenty-somethings created online forums to plan outings with similarly minded individuals, Meetup now features many thriving film communities. You may have to try a few out before you find the right one, but there at least four pretty decent groups in any major city. Not one near you? For a few dollars a month, you can start your own and pay for it by collecting small membership fees from those who join. (Fees recommended if you want to filter out those who aren't really serious about their film careers.)
- behindthevoiceactors.com - Whether you're an aspiring or experienced actor or filmmaker, this is a great place to connect with talent. Actors - perfect your vocal performance and audition skills from your couch. (Even if a part isn't a fit, submitting an audition and getting feedback is a great way to hone your skills.) Filmmakers - find some outstanding unknown voice-over and musical talent to aid you with narrations or bring your animated/CGI characters to life. Sure, there's a lot of subpar projects and talent on the site, but you can easily filter through the noise with just a little bit of effort. Some of my favorite lines to perform have come from original audio books/plays and cartoon projects I've encountered on this site. To get a taste, check out my member page here.
- Skype - There is a misconception out there that you have to be an Apple fanatic to make films. Get over it. Today Android is taking over the small device market place and Windows remains present on over 80% of the world's desktops. If you want to communicate with your collaborators, FOR FREE, over video and IM, Skype is the only reliable tool today that works on all four of the major platforms (iOS, OS X/Mac OS, Android and Windows). I love this as a way to collaborate on everything from screenwriting projects to voicing cartoons. Filmmakers, got a screenplay you want to test/table read before you move forward? Skype it.
- Create50 - Created and owned by the London Screenwriters' Festival team, this unique concept brings together writers and artists from around the globe to create collaborative short stories, screenplays and films. There is a good deal of structure around the projects, so you may have to check back if you first step in at the wrong phase of a project cycle for your particular talents.
- OneDrive - I know, I know. Another Microsoft tool. Shoot me. But hey, this is the same storage technology James Cameron leveraged to house the mounds of 3D data it took to produce Avatar, so it should be good enough for the rest of us, right? Platform agnostic (as of late 2015), OneDrive is the ultimate of shared storage out there. Sign up for a Microsoft account (you can use your current email), and you automatically get 15 GB/month for free. If you have an Office365 subscription, 10 TB is included. The service features near-military-grade security and encryption and syncs to any Windows or Apple device to provide offline access to your files anywhere, anytime. I keep all my in-work writing, resumes, headshots and voice-over recordings on this service, in addition to hundreds of photos. If I'm recording lines for an active project, all I have to do is share my folder out to the filmmaker and s/he has immediate access to all my audio files. (I control who has read only or full access.) Working on a screenplay? Combine this with Microsoft Word's shared editing capabilities, and multiple writers can simultaneously edit the same document without tripping over each other's changes. (I love the comments and review features in Microsoft Word, which even sports a free screenplay template that conforms to industry standards,)
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Super geek, single Christian mom balancing a full time job, a tween with ADHD, my film world and a house full of pets. In my past life, I fronted local cover bands and played sports for fun. Still involved in indie film, photography & hi-tech. My hobbies & work take me interesting places and hopefully provide experiences worth reading about. Inexplicably, I have an IQ that rivals Hawking, so may be prone to chasing theoretical rabbits and waxing philosophical.
Jan 3, 2016
Don't Tell Me, SHOW Me
In my July 2015 post "10 Tips for Film Fest Success," I mentioned one of my pet peeves is filmmakers using tired, over-used lines and phrases in the screenplay. My very, very favorite is the line that starts with "He is the best _____ I've ever seen." (Watch a dozen action movies and you'll hear it at least eight times.)
Instead of telling me that Super Cop is the best police officer you've ever seen, SHOW me. Why? Well, for one, I don't know why the speaking character's opinion matters. Has he really seen that many cops? What does being the best actually mean? Does it have any bearing on the situation? Instead of dragging up another tired line or having a character I just met try to convince me (or another character), find a way to let me figure it out for myself. After all, if I wanted to have everything explained to me, I'd buy an audio book instead of going to a movie or watching TV.
One easy technique to use is a quick montage, or series of shots. It might look like this:
(NOTE: All screenplay samples are the exclusive property of FracturedMom and require written permission prior to reprint or use.)
----------------
SERIES OF SHOTS - SUPER COP'S HOME OFFICE
A. Several award certificates framed on a wall in a cluster.
B. A framed newspaper clipping with the headline "Super Cop Saves Metro City Again!" sits on a shelf next to a large glass trophy inscribed "Your City Thanks You."
C. A picture of a politician shaking hands with Super Cop.
D. On the desk, a case full of medals and ribbons sits next to another case holding a large brass key inscribed "Metro City."
----------------
Without saying a word, you've established that your character is an exceptional police officer. This bears far more credibility than having someone say it.
Another common over-sharing mistake you see are characters talking about what happened to another character in the past. In this case, a flashback will usually be more effective in conveying how past events have affected your character. For example, instead of having someone say "Jane's afraid to fly because she was in a plane crash that killed her dad," try something like this:
----------------
EXT. AIRPORT - DAY
Jane hesitates outside the airport door, letting Bob and Lily walk on ahead of her. Bob stops and turns back toward her.
INT. SMALL PROP PLANE - DAY (FLASHBACK)
Jane and her DAD are sitting in the cockpit of a small twin engine prop plane. Her dad is piloting the plane. The propellers can be seen spinning outside the cockpit windows as they fly in and out of clouds.
JANE'S P.O.V. - ENGINE OUTSIDE WINDOW
The engine bursts into flame with a loud BANG.
DAD -
He struggles with the controls as the cockpit shakes. There is another loud BANG. His face twists in terror.
THE CONTROLS -
Alerts flash warnings as the altitude drops rapidly.
JANE'S P.O.V. - THE COCKPIT WINDOW
Trees crash against the window, cracking the glass. A huge tree looms into view. The window SHATTERS.
JANES P.O.V. - HER DAD
A tree branch crashes into the cockpit, impaling her dad in the chest. He collapses forward, draped over the branch like a rag doll. Jane SCREAMS.
JANE -
Jane's body is flung forward as the plane comes to a sudden stop. Her head hits the dash in front of her. Blood flows from her forehead.
END FLASHBACK
----------------
Now, if Jane's character refuses to get on a plane, the audience understands the cause and severity of her fear far better than they would have from a few lines of dialogue.
Instead of having characters describe an object or person, use an insert or cutaway. (See my January 2016 post on Cutaways.)
The takeaway here is, before you have someone explain something in dialogue, try to figure out how you can tell the story visually instead. Unlike stage plays, movies and television shows give us the opportunity to tell a story with minimal dialogue. In the long tradition of abusing tired old phrases, when it comes to screenplays and dialogue, "less is more."
Instead of telling me that Super Cop is the best police officer you've ever seen, SHOW me. Why? Well, for one, I don't know why the speaking character's opinion matters. Has he really seen that many cops? What does being the best actually mean? Does it have any bearing on the situation? Instead of dragging up another tired line or having a character I just met try to convince me (or another character), find a way to let me figure it out for myself. After all, if I wanted to have everything explained to me, I'd buy an audio book instead of going to a movie or watching TV.
One easy technique to use is a quick montage, or series of shots. It might look like this:
(NOTE: All screenplay samples are the exclusive property of FracturedMom and require written permission prior to reprint or use.)
----------------
SERIES OF SHOTS - SUPER COP'S HOME OFFICE
A. Several award certificates framed on a wall in a cluster.
B. A framed newspaper clipping with the headline "Super Cop Saves Metro City Again!" sits on a shelf next to a large glass trophy inscribed "Your City Thanks You."
C. A picture of a politician shaking hands with Super Cop.
D. On the desk, a case full of medals and ribbons sits next to another case holding a large brass key inscribed "Metro City."
----------------
Without saying a word, you've established that your character is an exceptional police officer. This bears far more credibility than having someone say it.
Another common over-sharing mistake you see are characters talking about what happened to another character in the past. In this case, a flashback will usually be more effective in conveying how past events have affected your character. For example, instead of having someone say "Jane's afraid to fly because she was in a plane crash that killed her dad," try something like this:
----------------
EXT. AIRPORT - DAY
Jane hesitates outside the airport door, letting Bob and Lily walk on ahead of her. Bob stops and turns back toward her.
BOB
What's the matter, Jane? I thought you were excited to go to Paris.
INT. SMALL PROP PLANE - DAY (FLASHBACK)
Jane and her DAD are sitting in the cockpit of a small twin engine prop plane. Her dad is piloting the plane. The propellers can be seen spinning outside the cockpit windows as they fly in and out of clouds.
JANE'S P.O.V. - ENGINE OUTSIDE WINDOW
The engine bursts into flame with a loud BANG.
DAD -
He struggles with the controls as the cockpit shakes. There is another loud BANG. His face twists in terror.
THE CONTROLS -
Alerts flash warnings as the altitude drops rapidly.
JANE'S P.O.V. - THE COCKPIT WINDOW
Trees crash against the window, cracking the glass. A huge tree looms into view. The window SHATTERS.
JANES P.O.V. - HER DAD
A tree branch crashes into the cockpit, impaling her dad in the chest. He collapses forward, draped over the branch like a rag doll. Jane SCREAMS.
JANE -
Jane's body is flung forward as the plane comes to a sudden stop. Her head hits the dash in front of her. Blood flows from her forehead.
END FLASHBACK
----------------
Now, if Jane's character refuses to get on a plane, the audience understands the cause and severity of her fear far better than they would have from a few lines of dialogue.
Instead of having characters describe an object or person, use an insert or cutaway. (See my January 2016 post on Cutaways.)
The takeaway here is, before you have someone explain something in dialogue, try to figure out how you can tell the story visually instead. Unlike stage plays, movies and television shows give us the opportunity to tell a story with minimal dialogue. In the long tradition of abusing tired old phrases, when it comes to screenplays and dialogue, "less is more."
Labels:
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Location:
Houston, TX, USA
Super geek, single Christian mom balancing a full time job, a tween with ADHD, my film world and a house full of pets. In my past life, I fronted local cover bands and played sports for fun. Still involved in indie film, photography & hi-tech. My hobbies & work take me interesting places and hopefully provide experiences worth reading about. Inexplicably, I have an IQ that rivals Hawking, so may be prone to chasing theoretical rabbits and waxing philosophical.
Nov 12, 2015
Biting the Hand
Ah, film students. Like any college kid - ahem - "young adult," they know it all. They've spent a semester or two under the skillful tutelage of a sage-but-untenured professor and now are ready to show the world they're in charge.
Snark is often the first skill we'll see leveraged by these lovely young up-and-coming film moguls. First, they will troll social media and fire off shots at everyone who expresses anything to which they do not agree with sniper-like accuracy. Seriously, didn't you know that those 524 Twitter followers, 387 of which are spam accounts, and that project film they shot in six weeks qualify them as experts? Second, they will blog, expounding at length why the producer with thirty years of experience working with big Hollywood studios is completely clueless when it comes to modern filmmaking. Oh, and those well-known but sketchily documented industry standards mean nothing since our young upstart has plans to prove them irrelevant.
Tsk-tsk, sweet babies, did no one tell you in your six months of collegiate enlightenment that the use of snark is a privilege earned through vast experience and a proven track record of success? Unless you need only be mentioned by one name for the A-listers to jump onto your latest project, you should probably leave the snark buried in the bottom of your sock drawer.
I'll probably never fully understand why the current generation thinks being cocky and obnoxious will get them anywhere. Although I guess one could say they're right: it will get you to the exit door faster than a pair of well-greased roller skates and a turbo jet strapped to your butt. Somewhere along the line most of the people currently under the age of thirty got brainwashed into thinking that being disrespectful will gain them respect. (I suspect this has a lot to do with the continued over-indulgence and current cultural wave of demanding everyone bend to children's every whim, but who am I to say?) Here's a fine example for you:
I recently forwarded a tweet recommending an article describing how one well-experienced filmmaker applied the first 10-minute rule to his own personal viewing of films released in the past year. (If you're not familiar, this rule is commonly applied by readers in evaluating new screenplays, but is also commonly used in evaluating film festival submissions as well.) "Get an attention span," another user replied, as if this 10-minute thing was my idea. (Should I have been flattered that he thought it was?) He doesn't know me. He obviously doesn't know the industry well enough to realize that understanding this little rule will be critical to his future success. I hovered over his name to find the title "Film Student." Ah. I was no longer surprised. Film school may teach you processes and technique but only experience or a really well-aged mentor will enlighten you to the realities of the film industry. This young man probably thought that his snarky response would catch my attention and convince me to change my stance.
Sadly, what really ends up happening in these situations is that those of us who have tread the long hard road before the cocky film student (or recent grad) smile quietly and nod our heads while the youngster in front of us lambasts everything we learned and accomplished before him. We listen politely as he insults the rules we all must play by and the methodology we all know works, having already tried and proven lacking many other ways of getting things done. If he shows promise, we MIGHT feel compelled to take him aside and guide him to try a different approach when speaking to people he may not know well but who likely can make or break his film career before it has even started. Given the number of hateful know-it-all twenty-somethings out there today, that's rarely going to happen. Instead, the group of older, more experienced filmmakers will shake their heads after he walks away and make a mental note to avoid hiring his obnoxious ass in the future.
So, listen up film school kid! If you want to make it in film, the first thing you need to accept is that you don't know jack, and won't for many more years. Whether you like it or not, there are people out there who have forgotten more about making films than you will ever learn, no matter how pioneering your professors proclaim you to be. Your best bet is to learn to replace that cocky attitude with a whole lot of humility, a healthy dose of respect and just the right amount of confidence. You will get much further by listening and asking questions than by flatly rejecting the advice of your predecessors. Watch what you post, tweet, pin or whatever. When your name appears on a producer's desk for a critical position on a project, rest assured that producer will search the Twitter-verse and all related digital entities before he or she waists their limited budget on you. That blogger you slammed on Facebook just might turn out to be the producer's favorite niece.
Now, zip it and go share this advice with your friends before they accidentally bite the hands that may soon be feeding them, too.
Snark is often the first skill we'll see leveraged by these lovely young up-and-coming film moguls. First, they will troll social media and fire off shots at everyone who expresses anything to which they do not agree with sniper-like accuracy. Seriously, didn't you know that those 524 Twitter followers, 387 of which are spam accounts, and that project film they shot in six weeks qualify them as experts? Second, they will blog, expounding at length why the producer with thirty years of experience working with big Hollywood studios is completely clueless when it comes to modern filmmaking. Oh, and those well-known but sketchily documented industry standards mean nothing since our young upstart has plans to prove them irrelevant.
Tsk-tsk, sweet babies, did no one tell you in your six months of collegiate enlightenment that the use of snark is a privilege earned through vast experience and a proven track record of success? Unless you need only be mentioned by one name for the A-listers to jump onto your latest project, you should probably leave the snark buried in the bottom of your sock drawer.
I'll probably never fully understand why the current generation thinks being cocky and obnoxious will get them anywhere. Although I guess one could say they're right: it will get you to the exit door faster than a pair of well-greased roller skates and a turbo jet strapped to your butt. Somewhere along the line most of the people currently under the age of thirty got brainwashed into thinking that being disrespectful will gain them respect. (I suspect this has a lot to do with the continued over-indulgence and current cultural wave of demanding everyone bend to children's every whim, but who am I to say?) Here's a fine example for you:
I recently forwarded a tweet recommending an article describing how one well-experienced filmmaker applied the first 10-minute rule to his own personal viewing of films released in the past year. (If you're not familiar, this rule is commonly applied by readers in evaluating new screenplays, but is also commonly used in evaluating film festival submissions as well.) "Get an attention span," another user replied, as if this 10-minute thing was my idea. (Should I have been flattered that he thought it was?) He doesn't know me. He obviously doesn't know the industry well enough to realize that understanding this little rule will be critical to his future success. I hovered over his name to find the title "Film Student." Ah. I was no longer surprised. Film school may teach you processes and technique but only experience or a really well-aged mentor will enlighten you to the realities of the film industry. This young man probably thought that his snarky response would catch my attention and convince me to change my stance.
Sadly, what really ends up happening in these situations is that those of us who have tread the long hard road before the cocky film student (or recent grad) smile quietly and nod our heads while the youngster in front of us lambasts everything we learned and accomplished before him. We listen politely as he insults the rules we all must play by and the methodology we all know works, having already tried and proven lacking many other ways of getting things done. If he shows promise, we MIGHT feel compelled to take him aside and guide him to try a different approach when speaking to people he may not know well but who likely can make or break his film career before it has even started. Given the number of hateful know-it-all twenty-somethings out there today, that's rarely going to happen. Instead, the group of older, more experienced filmmakers will shake their heads after he walks away and make a mental note to avoid hiring his obnoxious ass in the future.
So, listen up film school kid! If you want to make it in film, the first thing you need to accept is that you don't know jack, and won't for many more years. Whether you like it or not, there are people out there who have forgotten more about making films than you will ever learn, no matter how pioneering your professors proclaim you to be. Your best bet is to learn to replace that cocky attitude with a whole lot of humility, a healthy dose of respect and just the right amount of confidence. You will get much further by listening and asking questions than by flatly rejecting the advice of your predecessors. Watch what you post, tweet, pin or whatever. When your name appears on a producer's desk for a critical position on a project, rest assured that producer will search the Twitter-verse and all related digital entities before he or she waists their limited budget on you. That blogger you slammed on Facebook just might turn out to be the producer's favorite niece.
Now, zip it and go share this advice with your friends before they accidentally bite the hands that may soon be feeding them, too.
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Location:
Houston, TX, USA
Super geek, single Christian mom balancing a full time job, a tween with ADHD, my film world and a house full of pets. In my past life, I fronted local cover bands and played sports for fun. Still involved in indie film, photography & hi-tech. My hobbies & work take me interesting places and hopefully provide experiences worth reading about. Inexplicably, I have an IQ that rivals Hawking, so may be prone to chasing theoretical rabbits and waxing philosophical.
Talent Agent or Scam?
The digital world has been a powerful enabler for everyone who ever dreamed of a career in film. Would be film makers and future stars are no longer beholden to the behemoth studios that seem to own Hollywood. Thanks to the power of the internet, anyone with an idea and a great camera phone can produce a film and get it seen by thousands, even millions of viewers. Use the right streaming service and you might even make a buck or two in the process.
But thanks to the complete lack of regulation and the truly global nature of the internet, for every positive there are negatives. These normally take the form of charlatans and scammers who prey on the gullibility of those who dream of a career in film but have no idea how to start. Today, let's focus purely on the so-called "Talent Agents" out there who fall into this category. Whip out that notepad and pencil - here's how you can tell the real agents from the fake.
Attend local film festivals, media (headshot, resume or business card) in hand. Rub elbows with filmmakers and casting directors so you can get your name out there. Once you've built a little bit of credibility into your resume, start sending requests to talent agencies, but keep working for free in the indie world until you find representation. There is no EASY way into a film career, and you certainly can't buy your way in with a low monthly fee. It won't likely happen overnight, but if you're serious about your career, talented and persistent, odds are good you'll at least work enough to feed the need.
But thanks to the complete lack of regulation and the truly global nature of the internet, for every positive there are negatives. These normally take the form of charlatans and scammers who prey on the gullibility of those who dream of a career in film but have no idea how to start. Today, let's focus purely on the so-called "Talent Agents" out there who fall into this category. Whip out that notepad and pencil - here's how you can tell the real agents from the fake.
- Money: The most common scam out there is designed to part you from your hard-earned cash with little to no service provided in return. You'll see this in the form of talent "sites" that promise you access to acting/modeling/voice over opportunities in exchange for an up-front or monthly fee. Real talent agents work for a portion of your earnings, not for excessive up-front fees.
- Advertising: Incredibly, the scam artists and sham talent agencies do the most advertising. Your radio and TV blare out opportunities to work with top studios and even throw out a few star's names to add to their credibility. Usually they have nothing to do with any of the shows, people or studios they talk about. Most real talent agents do little more than maintain a small web presence and an ad in the trades. They almost never offer to take the inexperienced and turn them into an overnight star.
- Headshots: Scam artists will charge you hundreds for mandatory photography fees and even offer comp cards as part of this bargain basement package. Show up at a real talent agency without your own headshots and you're not likely to make it past the receptionist.
- Audition Listings: Real talent agencies don't charge you for access to a list of available auditions. A quality agent knows their talent pool and matches you with viable auditions rather than expecting you to figure it out on your own. Why? Remember, they only get paid if you do. Casting directors will also stop calling them if they don't produce viable candidates for auditions, which means they're going to pre-screen both you and the listings to ensure they keep credibility with the C.D.s out there.
- SAG/AFTRA Affiliation: Union affiliation isn't easy to obtain. If the agency isn't listed on the SAG website, they're probably not worth your time. There are some exceptions as independent filmmakers have begun to rely upon some trusted talent listings online, but these are few and far between. If you want to get paid for your acting, SAG/AFTRA franchises are a no-brainer.
- "No Experience Necessary:" Ha ha ha ha ha! Okay, if you're under 10 years old this might be true. Otherwise, no self-respecting agency is going to talk to you if you have zero experience. What you WILL find with these "no experience needed" agencies is the opportunity to drop 4-figures on mandatory training before they'll represent you. Now, there are a handful of well-known, semi-respectable agencies that offer training courses to youngsters. Just beware and do your research. If you get invited to a large group "audition" where everyone there gets an offer to attend class, it's safe to assume the agency is more interested in milking you for cash than helping you get started.
- No Audition: Real talent agents will require a portfolio for models and/or an audition "reel" for actors. REAL talent agents do not create these for you but instead require you provide said portfolio or reel before they will agree to meet you in person for an interview/audition. They may assist you in producing higher quality audition screening materials, but only AFTER you've provided your own and they've decided to represent you. If you get invited to meet without providing your headshot, resume, portfolio and/or reel first, respectfully decline.
- Cattle Calls: Open auditions are commonly held for extras near the location of the expected opportunity. (I.e. The C.D.'s for "Any Given Sunday" held an open call for football player extras near the stadium where the scenes were to be shot.) These open calls are almost never for a principal/lead role and inevitably require you show up prepared to work within a day or two of being accepted. (Sometimes on the spot.) A common scam is to hold "open auditions" for "new talent." You will spend hours sitting in a waiting room, may even get interviewed and asked to do a cold read. You are then offered positive feedback and invited to attend some very expensive industry event. This will get you nowhere 99.9% of the time except less rich.
Attend local film festivals, media (headshot, resume or business card) in hand. Rub elbows with filmmakers and casting directors so you can get your name out there. Once you've built a little bit of credibility into your resume, start sending requests to talent agencies, but keep working for free in the indie world until you find representation. There is no EASY way into a film career, and you certainly can't buy your way in with a low monthly fee. It won't likely happen overnight, but if you're serious about your career, talented and persistent, odds are good you'll at least work enough to feed the need.
Labels:
acting,
actors,
actresses,
advice,
casting,
film,
independent film,
indiefilm,
modeling,
modelling,
movies,
talent agencies,
talent agent,
tips
Location:
Houston, TX, USA
Super geek, single Christian mom balancing a full time job, a tween with ADHD, my film world and a house full of pets. In my past life, I fronted local cover bands and played sports for fun. Still involved in indie film, photography & hi-tech. My hobbies & work take me interesting places and hopefully provide experiences worth reading about. Inexplicably, I have an IQ that rivals Hawking, so may be prone to chasing theoretical rabbits and waxing philosophical.
Oct 17, 2015
Casting in Color
The way things are today, you can't be too careful when it comes to racial sensitivity and attention to diversity. There are no rules, per se, yet everyone seems to be breaking them on a daily basis. In this overly PC, continuously offended world, how do you make the right decisions when it comes to casting roles? Do you cast based on audience draw or lean toward inclusion regardless of the story you plan to tell? Is there something in between? Will making the wrong choices hurt your film or does it even matter?
The answer to all of the above is YES.
There is a lot of noise out there about making movies to attract multi-racial audiences, and there certainly is some logic to that theory. If I'm a casting director working on a big Hollywood studio project, I'm naturally going to be sensitive to two huge facts: 1) more than 70% of Americans identify as Caucasian and 2) 18 of the top 20 grossing films in 2015 featured Caucasian leads. While item one is indisputable, it's easy to say fact #2 could be driven by the plethora of films featuring purely Caucasian casts or at least white leads.
That aside, several of the top 20 films this year have shattered traditional blockbuster casting molds. Okay, let's face it: Will Smith shattered those molds years ago. But is that repeatable? The jury is still out.
The truth is, when you're casting a film that includes time-tested characters, your first loyalty needs to be to your existing fan base. Does it make sense to cast Idris Elba as James Bond? No, it doesn't. Why? Because there is no way to "explain" the change to loyal audiences, no matter how awesome Idris Elba may be. (And we all know he is.) Every Bond in the history of Bond has been similar in look and feel. It makes no more sense to cast a black man as James Bond than it does to cast Tom Cruise as Wonder Woman. Iconic characters generally need to be left alone. Consistently we have seen "progressive" filmmakers attempt to recolor classic, well-known characters only to fail miserably. (Anyone see "Fantastic Four" lately? Yeah, I didn't think so.)
From a psychological perspective, audiences develop an "image" of a character based upon how they're used to seeing that character. Cinderella will always be a pretty blond white girl, assuming Disney wants to keep making hundreds of millions at the box office on Cinderella-based fare. Seeing a major change in a beloved character causes watchers to experience a kind of psychological dissonance that simply makes them uncomfortable. They may go see the movie, but those first viewers won't feel good about it, won't know why, but will tell their friends to stay away. Even a brilliant movie may bomb because of this.
Your second loyalty in casting needs to be to your story. If your film is a coming of age story about a boy growing up in China and dealing with the conflict between tradition and modern life, casting a person of any other race isn't going to make sense. Audiences will get stuck on that rather than seeing what an awesome story you have to tell. The recent backlash over the casting of Mara Rooney as Tiger Lily in "Pan" is a great example. Ms. Rooney did an amazing job from an acting point of view, but it was completely overshadowed by the fact that she just didn't fit the character. Her father was clearly Native American. She clearly is not. Even children pick up on these things. (My child is no Tiger Lily loyal but quickly realized that she and the band of natives didn't look like a tribe.) Casting choices should fit the story at all times, regardless of how badly you want to be inclusive. Now, that DOESN'T mean you cast to stereotype. There is a major difference between stereotype and character, and all good filmmakers can sense the difference.
Finally, you need to be aware of the character. Suppose my story is about a Southern girl who wants to be the belle of her high society ball in Redneckville, USA because it's a long-standing family tradition. I HAVE to cast that girl and her friends as Caucasians. Now, suppose my Southern girl wants to BREAK tradition and become the belle of the ball? Now, I can cast any race I like in that role and may even lean toward African American because of the natural conflict that will arise from that choice. If my character wants to play basketball professionally but must overcome the fact that he's short, again, race won't matter. I can cast black, white, whatever, and be successful. I might even cast the character as Asian to make the character stand out even more than his height alone. Before I cast the role, I need to understand the character: history, motivation, and how s/he fits into my story.
Let's face it: Hollywood's practice of casting white actors in non-white roles is a long-standing and irritatingly senseless tradition. However, audiences are more outspoken and sensitive to Hollywood's attempts to dupe them. So, if you want diversity vs. travesty, make sure you first tell a story where diversity makes sense, then cast based on the characters and the stories they have to tell, not upon whether or not it will make you appear to be politically correct in your choices. It's always PC to stay true to your story and character and audiences will appreciate your choices.
FYI - SOMEONE WILL ALWAYS COMPLAIN. There is nothing you can do about that, so just accept it and move on.
In the end, a typical cast in a modern American field shouldn't be monochromatic, but your casting choices should always serve the story and the characters foremost. No actor should ever be placed in the cast to serve as a racial token, nor to fulfill a stereotype. If the character is race-less as written, then cast the person who does the best job auditioning for the role, regardless of color. Audiences appreciate a film that feels true, not just politically correct.
The answer to all of the above is YES.
There is a lot of noise out there about making movies to attract multi-racial audiences, and there certainly is some logic to that theory. If I'm a casting director working on a big Hollywood studio project, I'm naturally going to be sensitive to two huge facts: 1) more than 70% of Americans identify as Caucasian and 2) 18 of the top 20 grossing films in 2015 featured Caucasian leads. While item one is indisputable, it's easy to say fact #2 could be driven by the plethora of films featuring purely Caucasian casts or at least white leads.
That aside, several of the top 20 films this year have shattered traditional blockbuster casting molds. Okay, let's face it: Will Smith shattered those molds years ago. But is that repeatable? The jury is still out.
The truth is, when you're casting a film that includes time-tested characters, your first loyalty needs to be to your existing fan base. Does it make sense to cast Idris Elba as James Bond? No, it doesn't. Why? Because there is no way to "explain" the change to loyal audiences, no matter how awesome Idris Elba may be. (And we all know he is.) Every Bond in the history of Bond has been similar in look and feel. It makes no more sense to cast a black man as James Bond than it does to cast Tom Cruise as Wonder Woman. Iconic characters generally need to be left alone. Consistently we have seen "progressive" filmmakers attempt to recolor classic, well-known characters only to fail miserably. (Anyone see "Fantastic Four" lately? Yeah, I didn't think so.)
From a psychological perspective, audiences develop an "image" of a character based upon how they're used to seeing that character. Cinderella will always be a pretty blond white girl, assuming Disney wants to keep making hundreds of millions at the box office on Cinderella-based fare. Seeing a major change in a beloved character causes watchers to experience a kind of psychological dissonance that simply makes them uncomfortable. They may go see the movie, but those first viewers won't feel good about it, won't know why, but will tell their friends to stay away. Even a brilliant movie may bomb because of this.
Your second loyalty in casting needs to be to your story. If your film is a coming of age story about a boy growing up in China and dealing with the conflict between tradition and modern life, casting a person of any other race isn't going to make sense. Audiences will get stuck on that rather than seeing what an awesome story you have to tell. The recent backlash over the casting of Mara Rooney as Tiger Lily in "Pan" is a great example. Ms. Rooney did an amazing job from an acting point of view, but it was completely overshadowed by the fact that she just didn't fit the character. Her father was clearly Native American. She clearly is not. Even children pick up on these things. (My child is no Tiger Lily loyal but quickly realized that she and the band of natives didn't look like a tribe.) Casting choices should fit the story at all times, regardless of how badly you want to be inclusive. Now, that DOESN'T mean you cast to stereotype. There is a major difference between stereotype and character, and all good filmmakers can sense the difference.
Finally, you need to be aware of the character. Suppose my story is about a Southern girl who wants to be the belle of her high society ball in Redneckville, USA because it's a long-standing family tradition. I HAVE to cast that girl and her friends as Caucasians. Now, suppose my Southern girl wants to BREAK tradition and become the belle of the ball? Now, I can cast any race I like in that role and may even lean toward African American because of the natural conflict that will arise from that choice. If my character wants to play basketball professionally but must overcome the fact that he's short, again, race won't matter. I can cast black, white, whatever, and be successful. I might even cast the character as Asian to make the character stand out even more than his height alone. Before I cast the role, I need to understand the character: history, motivation, and how s/he fits into my story.
Let's face it: Hollywood's practice of casting white actors in non-white roles is a long-standing and irritatingly senseless tradition. However, audiences are more outspoken and sensitive to Hollywood's attempts to dupe them. So, if you want diversity vs. travesty, make sure you first tell a story where diversity makes sense, then cast based on the characters and the stories they have to tell, not upon whether or not it will make you appear to be politically correct in your choices. It's always PC to stay true to your story and character and audiences will appreciate your choices.
FYI - SOMEONE WILL ALWAYS COMPLAIN. There is nothing you can do about that, so just accept it and move on.
In the end, a typical cast in a modern American field shouldn't be monochromatic, but your casting choices should always serve the story and the characters foremost. No actor should ever be placed in the cast to serve as a racial token, nor to fulfill a stereotype. If the character is race-less as written, then cast the person who does the best job auditioning for the role, regardless of color. Audiences appreciate a film that feels true, not just politically correct.
Labels:
advice,
casting,
discrimination,
film,
filmmaking,
independent film,
indiefilm,
indies,
movie making,
movies,
race,
tips
Location:
Houston, TX, USA
Super geek, single Christian mom balancing a full time job, a tween with ADHD, my film world and a house full of pets. In my past life, I fronted local cover bands and played sports for fun. Still involved in indie film, photography & hi-tech. My hobbies & work take me interesting places and hopefully provide experiences worth reading about. Inexplicably, I have an IQ that rivals Hawking, so may be prone to chasing theoretical rabbits and waxing philosophical.
Aug 18, 2015
Deadlines Matter, Even for Indies
For me, one of the toughest things about independent film is the complete lack of studio-imposed deadlines. I know, you're thinking I'm completely nuts and you're just about to click that little "x" to close the window. Before you do, consider this:
As an independent filmmaker or screenwriter, it's important to set deadlines for yourself to ensure your project remains relevant, you keep funding you've secured and you don't lose resources attached to the project. Make sure the deadlines you set are reasonable - you don't want to rush the project and produce something crappy, but you also don't want to take so long to get it done that six other people beat you to the punch.
If you're not sure what makes a reasonable deadline, I recommend choosing a film festival or contest to which you'd like to submit your work. (Don't pick one that closes entries next month.) Alternatively, figure out the pace at which you best work and approximately how long it would take to finish your project at that pace. (Tip: it shouldn't be more than a year out.) For example: if you're a writer, setting a goal of 10 to 20 pages per day would set the goal of first draft for you in approximately 1.5 to 2 weeks out. Factor in time for your detailed proof-read and three or four review passes, and 2 months may be a reasonable deadline for you to have a copy ready to pass around to others to read before your final copy is complete.
All in all, a deadline should give you a reasonable goal to work toward and put just enough pressure on you to get the work done before completing the project becomes impossible or pointless. It will also show others you want to bring into the project that you are serious about getting it done and that you are a true professional, improving the odds that they will commit the time and effort you need from them to produce quality work.
So, get to it! Whip out that smartphone and add an appointment, as well as a few reminders, to get that project done. As we all know, once it's in the smartphone calendar, it's real.
- Projects that take years to complete suffer issues of relevancy once they finally wrap. I had a friend who started a wonderful story about the Cold War in the 1980's. I heard from her recently: it was finally finished, could I read it? Sure! The writing was brilliant, for 1985. It now needs a complete rewrite because younger audiences won't connect and it's no longer relevant to those who lived through that era. While it could have a cool retro feel as a film today, the story has to include more exposition than it did when the writer started it because of the loss of relevancy.
- Casting can become a major issue. A filmmaker friend obtained the film rights to a book and went to work writing his screenplay. He was able to find the perfect lead, a local unknown, to star in his project, and shot a few scenes to garner interest in funding the project. However, he kept putting the finished screenplay on the backburner as he worked on other projects. By the time he was ready to start filming, that perfect actor had been cast in a TV series and was no longer available. He's now having to start over with casting and still, more than a year later, doesn't have a completed screenplay ready to shoot.
- Actors' appearances change over time. The headlining film at our local festival a couple of years ago took several years to complete. This might have been okay except that two of the main characters were young girls when the project started, teens when it finished. The story itself covered less than a year of elapsed time, so the change in the younger actors' appearances was jarring and left audiences confused.
As an independent filmmaker or screenwriter, it's important to set deadlines for yourself to ensure your project remains relevant, you keep funding you've secured and you don't lose resources attached to the project. Make sure the deadlines you set are reasonable - you don't want to rush the project and produce something crappy, but you also don't want to take so long to get it done that six other people beat you to the punch.
If you're not sure what makes a reasonable deadline, I recommend choosing a film festival or contest to which you'd like to submit your work. (Don't pick one that closes entries next month.) Alternatively, figure out the pace at which you best work and approximately how long it would take to finish your project at that pace. (Tip: it shouldn't be more than a year out.) For example: if you're a writer, setting a goal of 10 to 20 pages per day would set the goal of first draft for you in approximately 1.5 to 2 weeks out. Factor in time for your detailed proof-read and three or four review passes, and 2 months may be a reasonable deadline for you to have a copy ready to pass around to others to read before your final copy is complete.
All in all, a deadline should give you a reasonable goal to work toward and put just enough pressure on you to get the work done before completing the project becomes impossible or pointless. It will also show others you want to bring into the project that you are serious about getting it done and that you are a true professional, improving the odds that they will commit the time and effort you need from them to produce quality work.
So, get to it! Whip out that smartphone and add an appointment, as well as a few reminders, to get that project done. As we all know, once it's in the smartphone calendar, it's real.
Labels:
actors,
advice,
film,
film funding,
film-makers,
film-making,
filmmaker,
independent film,
indiefilm,
indies,
movie making,
screenplay,
screenwriting,
tips
Location:
Houston, TX, USA
Super geek, single Christian mom balancing a full time job, a tween with ADHD, my film world and a house full of pets. In my past life, I fronted local cover bands and played sports for fun. Still involved in indie film, photography & hi-tech. My hobbies & work take me interesting places and hopefully provide experiences worth reading about. Inexplicably, I have an IQ that rivals Hawking, so may be prone to chasing theoretical rabbits and waxing philosophical.
Aug 11, 2015
Review: The End of the Tour
I am only slightly embarrassed to admit that I was expecting a comedy when I first walked into the theater, bucket of M&Ms and popcorn in one hand and a giant soda in the other. I like to avoid any pre-conceived notions regarding movies I plan to review, to ensure perfect candor, so I'd only read a three-line synopsis that basically told me it was about the road trip Rolling Stone journalist David Lipsky (played by Jesse Eisenberg) took with professor/author David Foster Wallace (Jason Segel) at the end of his Infinite Jest book tour. Given Joan Cusack's appearance in the cast list, "comedy" was a natural assumption.
It wasn't long into the film that I realized it was pretty much a drama about two guys sitting around talking to each other. Sometimes they walked around and talked to each other. Briefly, they talked to other people or Wallace's two adorably overweight Labradors. By most measures, the movie should've been incredibly boring.
It was not.
Before we'd even gone in, my friend and I had vowed to sit on the end of the row and quietly depart if the film turned out to be below our expectations. Instead of sneaking out, we forgot to eat our popcorn, even with the unhealthy dose of chocolate we'd dumped inside. My soda remained nearly full. Not only was this little film about two guys talking to each other vastly interesting, it was entertaining and moving. I forgot to eat.
As expected where Segel and Eisenberg are present, there were moments of humor and awkwardness. Eisenberg's delivery was his typical tic-laden quirky nerd. No real surprises there. Segel, on the other hand, disappeared and was replaced by someone who easily could've been mistaken for the 90's era Wallace. (Okay, his hair wasn't quite as awesome, but we can overlook that.) Segel's performance was not only believable, but nearly invisible, and that is the perfection every real actor should strive to achieve. Thanks to that perfection, it was easy to understand how people could form the type of bond toward Wallace that his "DFW" fanatical followers seem to possess. (Many have vowed to skip the movie because they believe DFW would never have sanctioned such a narcissistic endeavor. Wait, didn't he agree to the original interview, book tours, speaking engagements...? Never mind. I don't want to stir up trouble.)
In the end, this film WILL tug at your heart strings, if they are there to be tugged. It will appeal to those who want to get insight into Wallace through Lipsky's eyes without taking the time to read the book (Although of Course You End Up Becoming Yourself). It will appeal to indie film lovers, bio and book lovers, and anyone who simply enjoys a good drama. It won't make tons of money, but the best films rarely do. If you're not one of those previously listed folks, go see it for the outstanding cameo performances by the inimitable Joan Cusack and Mamie Gummer, looking more like mama Meryl Streep than ever before.
If you're over 18 and have half a brain, seek this film out. Order a small popcorn and soda, sit down and watch it with a pal, then feel smarter and a little more human when you walk out. For you DFW fans who refuse to see this film because you don't believe it can possibly do him justice or may conflict with his wishes, get over it. Unless you knew him personally, you really have no more right to claim knowledge of what he would've wanted than the filmmakers, who, by the way, honor his memory very well while helping us understand why he both savored and avoided the spotlight. (He might have even been ashamed of your arrogance and uninformed pre-judgment, being such a fan of moving pictures and overall open-mindedness himself.)
During his life, Wallace may have avoided the camera because he struggled with the trappings of fame and the dangers of inadvertently branding himself, but this film absolutely does everything possible to paint him as human as he'd want to be, and as brilliant and wonderful as he was. It treats his foibles and wishes with every bit of the deference he would've wanted and deserved. It also serves to introduce a whole new generation to him, drawing them toward his amazing work. If anything, DFW fans should be happy he is finally getting the type of widespread respectful treatment he never allowed himself to receive. So what if it's only a snippet of his life? It's a work of art and rare insight into a brilliant but (mostly) reclusive artist.
The End of the Tour opens in Houston on August 13, limited release.
It wasn't long into the film that I realized it was pretty much a drama about two guys sitting around talking to each other. Sometimes they walked around and talked to each other. Briefly, they talked to other people or Wallace's two adorably overweight Labradors. By most measures, the movie should've been incredibly boring.
It was not.
Before we'd even gone in, my friend and I had vowed to sit on the end of the row and quietly depart if the film turned out to be below our expectations. Instead of sneaking out, we forgot to eat our popcorn, even with the unhealthy dose of chocolate we'd dumped inside. My soda remained nearly full. Not only was this little film about two guys talking to each other vastly interesting, it was entertaining and moving. I forgot to eat.
As expected where Segel and Eisenberg are present, there were moments of humor and awkwardness. Eisenberg's delivery was his typical tic-laden quirky nerd. No real surprises there. Segel, on the other hand, disappeared and was replaced by someone who easily could've been mistaken for the 90's era Wallace. (Okay, his hair wasn't quite as awesome, but we can overlook that.) Segel's performance was not only believable, but nearly invisible, and that is the perfection every real actor should strive to achieve. Thanks to that perfection, it was easy to understand how people could form the type of bond toward Wallace that his "DFW" fanatical followers seem to possess. (Many have vowed to skip the movie because they believe DFW would never have sanctioned such a narcissistic endeavor. Wait, didn't he agree to the original interview, book tours, speaking engagements...? Never mind. I don't want to stir up trouble.)
In the end, this film WILL tug at your heart strings, if they are there to be tugged. It will appeal to those who want to get insight into Wallace through Lipsky's eyes without taking the time to read the book (Although of Course You End Up Becoming Yourself). It will appeal to indie film lovers, bio and book lovers, and anyone who simply enjoys a good drama. It won't make tons of money, but the best films rarely do. If you're not one of those previously listed folks, go see it for the outstanding cameo performances by the inimitable Joan Cusack and Mamie Gummer, looking more like mama Meryl Streep than ever before.
If you're over 18 and have half a brain, seek this film out. Order a small popcorn and soda, sit down and watch it with a pal, then feel smarter and a little more human when you walk out. For you DFW fans who refuse to see this film because you don't believe it can possibly do him justice or may conflict with his wishes, get over it. Unless you knew him personally, you really have no more right to claim knowledge of what he would've wanted than the filmmakers, who, by the way, honor his memory very well while helping us understand why he both savored and avoided the spotlight. (He might have even been ashamed of your arrogance and uninformed pre-judgment, being such a fan of moving pictures and overall open-mindedness himself.)
During his life, Wallace may have avoided the camera because he struggled with the trappings of fame and the dangers of inadvertently branding himself, but this film absolutely does everything possible to paint him as human as he'd want to be, and as brilliant and wonderful as he was. It treats his foibles and wishes with every bit of the deference he would've wanted and deserved. It also serves to introduce a whole new generation to him, drawing them toward his amazing work. If anything, DFW fans should be happy he is finally getting the type of widespread respectful treatment he never allowed himself to receive. So what if it's only a snippet of his life? It's a work of art and rare insight into a brilliant but (mostly) reclusive artist.
The End of the Tour opens in Houston on August 13, limited release.
Labels:
End of the Tour,
independent film,
indiefilm,
indies,
Jason Segel,
Jesse Eisenberg,
Joan Cusack,
Mamie Gummer,
movie review,
movies
Location:
Houston, TX, USA
Super geek, single Christian mom balancing a full time job, a tween with ADHD, my film world and a house full of pets. In my past life, I fronted local cover bands and played sports for fun. Still involved in indie film, photography & hi-tech. My hobbies & work take me interesting places and hopefully provide experiences worth reading about. Inexplicably, I have an IQ that rivals Hawking, so may be prone to chasing theoretical rabbits and waxing philosophical.
Aug 6, 2015
"Home" = The Perfect Screenplay
While many screenwriting gurus vary greatly in the advice they give, there is one thing they agree on consistently for a feature-length screenplay: plot structure. If you're a budding writer, hopefully you've seen this basic rule:
It's simple, tried and true...and often ignored by screenwriters and filmmakers, especially in the independent side of the industry. (Hey, sometimes this works, sometimes it leaves audiences scratching their heads.)
For a new screenwriter, sometimes it's difficult to see this structure in modern films. (Try watching action films - they usually throw it in your face.) Since I'm a mom, though, I was compelled to see "Home" with my daughter, who absolutely LOVED that movie. I will be the first to admit, I did, too. So we watched it again and to my everlasting surprise, I realized why: that writer was a genius when it came to adherence to classic plot structure. Okay, and the film was a lot of fun to watch in general.
Not only was the overall story an excellent blend of fun, silliness and heart-string tugging, but the plot was easy for both me and the 10-year-old I brought with me to follow. Our well-trained movie-loving brains subconsciously responded positively to the near perfect adherence to classic plot structure without the slightest thought the story might be formulaic in design.
Whether you're a new screenwriter or an experienced pro, try drawing up your chart (based on the above), pop "Home" into your DVD, and see if you can attach the scenes in this perfectly-designed kids' movie onto the right points in the chart. How does the timing align? (Tip #1: times in the chart are approximate but should divide your movie into thirds at each of the turning points.) Does the setup establish the rules of the world it creates? Does the story stay within those rules (to maintain believability)? Does the action build from each point to the next? Where does the action peak? (Tip #2: It happens twice, as formula demands.) Does the resolution actually resolve every open thread? Evaluate other screenwriting elements "Home" executes well: Does each character have a unique voice? Do we care about what happens to the primary characters? Can you identify the primary antagonist(s)? Does each primary character have a friend/advisor? If you don't find the answer to each question, I have a now 11-year-old who will be happy to help you. :)
If you're not a screenwriter but a burgeoning filmmaker, I encourage you to view this as a guide to identifying excellent screenplays. In the end, they should follow the formula without appearing formulaic. That, my friend, (along with a killer cast and toe-tapping soundtrack), is how you pull in a $54 million weekend box office with a kid-friendly film that doesn't feature a princess or well-known toy anywhere in the story.
It's simple, tried and true...and often ignored by screenwriters and filmmakers, especially in the independent side of the industry. (Hey, sometimes this works, sometimes it leaves audiences scratching their heads.)
For a new screenwriter, sometimes it's difficult to see this structure in modern films. (Try watching action films - they usually throw it in your face.) Since I'm a mom, though, I was compelled to see "Home" with my daughter, who absolutely LOVED that movie. I will be the first to admit, I did, too. So we watched it again and to my everlasting surprise, I realized why: that writer was a genius when it came to adherence to classic plot structure. Okay, and the film was a lot of fun to watch in general.
Not only was the overall story an excellent blend of fun, silliness and heart-string tugging, but the plot was easy for both me and the 10-year-old I brought with me to follow. Our well-trained movie-loving brains subconsciously responded positively to the near perfect adherence to classic plot structure without the slightest thought the story might be formulaic in design.
Whether you're a new screenwriter or an experienced pro, try drawing up your chart (based on the above), pop "Home" into your DVD, and see if you can attach the scenes in this perfectly-designed kids' movie onto the right points in the chart. How does the timing align? (Tip #1: times in the chart are approximate but should divide your movie into thirds at each of the turning points.) Does the setup establish the rules of the world it creates? Does the story stay within those rules (to maintain believability)? Does the action build from each point to the next? Where does the action peak? (Tip #2: It happens twice, as formula demands.) Does the resolution actually resolve every open thread? Evaluate other screenwriting elements "Home" executes well: Does each character have a unique voice? Do we care about what happens to the primary characters? Can you identify the primary antagonist(s)? Does each primary character have a friend/advisor? If you don't find the answer to each question, I have a now 11-year-old who will be happy to help you. :)
If you're not a screenwriter but a burgeoning filmmaker, I encourage you to view this as a guide to identifying excellent screenplays. In the end, they should follow the formula without appearing formulaic. That, my friend, (along with a killer cast and toe-tapping soundtrack), is how you pull in a $54 million weekend box office with a kid-friendly film that doesn't feature a princess or well-known toy anywhere in the story.
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Location:
Houston, TX, USA
Super geek, single Christian mom balancing a full time job, a tween with ADHD, my film world and a house full of pets. In my past life, I fronted local cover bands and played sports for fun. Still involved in indie film, photography & hi-tech. My hobbies & work take me interesting places and hopefully provide experiences worth reading about. Inexplicably, I have an IQ that rivals Hawking, so may be prone to chasing theoretical rabbits and waxing philosophical.
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